Posted on: Fri, 04/12/2019 - 04:33 By: Khyro

Pet Magical Ability: Necromage

 

Necromage is a highly offensive Magical with a lot of damaging abilities and debuffs.

Magical Ability Name:  Necromage
Training Restrictions:  Pet needs to be Necromantic
Training Cost:  1501 (500 for Necromancy/Magery and 1000 for Spirit Speak/Evaluate Intelligence, depending on what the pet started with)
Cost to Scroll to 120 Skill:  100 Magery
100 Necromancy
200 Evaluate Intelligence
200 Spirit Speak
Additional Specials Added:  None
Additional Skills Added:  None
Passives:  None
Utilized Abilities:  Blood Oath
Corpse Skin*
Curse Weapon
Evil Omen
Mind Rot
Pain Spike
Poison Strike
Strangle
Wither
Conduit
Spirit Speak
Curse
Energy Bolt
Explosion
Flamestrike
Teleport*
 

Blood Oath

Blood Oath

Cost: 13 Mana
Description: Temporarily creates a dark pact between the caster and the target. Any damage dealt by the target to the caster is increased, but the target receives the same amount of damage.
Notes:

Blood Oath will reflect a portion of damage back the attacker for the duration of the spell.

Appearance: Blood Oath appears as a black cloud of smoke over the caster and the target.

Corpse Skin

Corpse Skin

Cost: 11 Mana
Description: Transforms the flesh of the target creature or player to resemble rotted corpse flesh, making them more vulnerable to Fire and Poison damage, but increasing their resistance to Physical and Cold damage. Fire and Poison resist each reduced by 15, physical and cold resist each increased by 10.
Notes:

Corpse Skin is only cast by pets that do not have the majority of their melee damage as Physical/Cold damage.

Appearance: Corpse Skin appears as a black/green cloud of smoke over the target.

Curse Weapon

Curse Weapon

Cost: 7 Mana
Description: Temporarily imbues a weapon with a life draining effect.
Notes:

Curse Weapon will return 50% of damage done back to the pet as health.

Appearance: Curse Weapon appears as a bright green orb over the caster.

Evil Omen
Evil Omen
Cost: 11 Mana
Description: Amplifies the effect of the next hostile strike
Notes:

Evil Omen causes the target to take 25% increased damage on the next hostile attack, increase the level of poison applied by 1, or reduce the targets Resisting Spells by 50% (in calculation only) the next time they try to resist a spell.

Appearance: Evil Omen appears as a bright blue/white orb over the target.

Mind Rot

 

Mind Rot

Cost: 17 Mana
Description: The receiver of this curse has difficulty thinking, making all abilities that require Mana more expensive.
Notes:

Mind Rot will cause the target's spells and abilities to cost 25% more mana for the duration.

Appearance: Mind Rot appears as a large red/white sparkle over the target.

Pain Spike
Pain Spike
Cost: 5 Mana
Description: Brings a jolt of temporary pain down upon your enemy. Damage is temporary and will wear off after 10 seconds.
Notes:

Pain Spike deals Direct Damage (meaning it bypasses all Resistances).

After Pain Spike wears off, some of the damage dealt from Pain Spike will be returned to the target.

Additional casts of Pain Spike while the target is already under the effect of Pain Spike will do minor damage and increase the duration of Pain Spike by 2 seconds.

Appearance: Pain Spike appears as a large red starburst that transitions into a red skull.

Poison Strike
Poison Strike
Cost: 5 Mana
Description: Creates a blast of poisonous energy centered on the target. The main target is inflicted with a large amount of Poison damage, and all valid targets in a radius around the main target are inflicted with a lesser effect.
Notes:

Poison Strike is a fairly weak AoE ability.

If your pet also has Poisoning skill (either Innately, or from overriding the Poisoning Ability), Poison Strike will also have a chance to inflict Poisoning when cast.

Appearance:  There does not appear to be a graphic for Poison Strike in the EC. In the CC, Poison Strike looks like a green explosion cloud.

Strangle
Strangle
Cost: 17 Mana
Description: Temporarily chokes off the air supply of the target with poisonous fumes. The target is inflicted with Poison damage over time. The amount of damage dealt each "hit" is based off the caster's Spirit Speak skill and the target's current Stamina.
Notes:

Strangle applies a damage over time effect that does poison damage (but is not considered a poison). The lower the target's stamina (compared to their max), the more damage Strangle does.

Appearance: Strangle appears as a swirling group of green orbs over the target.

Wither
Wither
Cost: 23 Mana
Description: Creates a withering frost around the caster, which does Cold Damage to all valid targets in a radius.
Notes:

Wither does moderate AoE damage to all targets around your pet.

Appearance: Wither has no graphic in the EC. In the CC, Wither appears as a blue tornado centered over the caster.

Conduit
Conduit
Cost: 40 Mana
Description: The necromancer creates a conduit field at a targeted location that causes all targeted necromancy spells to effect all valid targets within the field at a reduced spell strength based on skill.
Notes:

Conduit does not appear to trigger the AoE aspect of the ability when cast by a pet. This has been reported as a bug to the developers.

Appearance: Conduit appears as a "square" of skulls surrounding the targeted area. The skulls can disappear behind terrain if you are not on a perfectly flat surface.

Spirit Speak
Spirit Speak
Cost: 10 Mana Minimum (if no available corpses)
Description:

The Spirit Speak skill is used to heal the caster by channeling spiritual energy. Spiritual energy can be channeled from either a corpse or the caster using the skill. If a corpse is not available, then the caster will channel their own energy by draining their mana.

Notes:

Pets will cast Spirit Speak when they are low on health.

Spirit Speak heals a minimum based on the Fame of the creature channeled (41 against a 20,000 Fame corpse), and a maximum based on the Spirit Speak skill (60 at 120 skill).

Appearance: Spirit Speak will appear as the "Anh Mi Sah Ko" word of power over your pet. If there are any corpses nearby, they will turn grey once channeled.

Curse
Curse
Cost: 11 Mana
Description: Lowers the Strength, Dexterity, and Intelligence of the target. When cast during PvP combat the spell also reduces the target's maximum resistance values.
Notes:

Curse is the only Magery debuff a Necromage pet will cast, but it is a very powerful spell.

Appearance: Curse appears as several light green orbs that swirl around the target.

Energy Bolt
Energy Bolt
Cost: 20 Mana
Description: Fires a bolt of magical force at the target, dealing Energy damage.
Notes:

Energy Bolt is one of the three damaging Magery abilities a Necromage pet will use.

Appearance: Energy Bolt appears as a trail of white/blue sparkles that start at your pet and fly to the target.

Explosion
Explosion
Cost: 20 Mana
Description: Strikes the target with an explosive blast of energy, dealing Fire damage.
Notes:

Explosion is one of the three damaging Magery abilities a Necromage pet will use. The damage is slightly delayed after casting it, and it usually cast alongside Flamestrike as a combo.

Appearance: Explosion appears as a fiery burst from the target once it detonates.

Flamestrike
Flamestrike
Cost: 40 Mana
Description: Envelopes the target in a column of magical flame that deals Fire damage.
Notes:

Flamestrike is one of the three damaging Magery abilities a Necromage pet will use. Flamestrike is usually cast immediately after Explosion to create a spell combo.

Appearance: Flamestrike appears as a pillar of fire over the target.

Teleport
 
Cost: 9 Mana
Description: Caster is transported to the target location.
Notes:

Necromage pets will often teleport to targets that are aggressing them from a distance.

Pets will not Teleport to player targets (PvP).

Appearance: No effect, other than your pet teleporting.